Messy sheets

Studying lighting and detail simplicity in this little scene with a bed set made in Marvelous Designer.
Remake of an older scene originally for V-Ray back in 2018, but freshened up and remade in Redshift now that I've gotten better at rendering.
No sculpted folds or baked details - the bed model is purely 3D with shading done in Redshift to see what achievable results are possible on normal desktop with only using cloth simulation. Safe to say it looks pretty good, but smaller fold sculpted details would make a justifiable difference.
Floor carpet and balcony chairs from Poliigon. Side lamps and paint frames found online.
Paintings and skybox plane from various artists from Pexels.com
Bed frame, sheets, entire room, curtains and ceiling lamp and rest modeled myself.
Bed sheets simulated in Marvelous Designer.
HDRI maps from HDRIHaven (not the skybox)
Most materials from Poliigon, some made in Substance Designer.

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Föregående

Karlshamnsbostäder - Möllebacken

Nästa
Nästa

Provence Wall